In today’s Internet age, online games can be a change from the pressure of school and w

In today’s Internet age, online games can be a change from the pressure of school and work. However, they can also cause problems and unhealthy addictions. This is most clearly seen in the example of South Korea. This country has the world’s highest percentage of high – speed Internet services. It has also a high number of game players who are addicted to online games.

In 2004, a young man died after playing online games almost nonstop for 86 hours. A 12 – year – old boy stole $ 16,000 from his father to continue online games which he could not get away from. Such problems are spreading to other parts of Asia as well. In 2005, it was reported that about 80 percent of China’s 13.8 million online game players were under 25. And many of these were said to be addicted. Such numbers point toward a growing problem among Chinese youth.

Dr. Sue – Huei Chen, a psychologist , discovered some signs of at – risk people. Such people often go online to escape from their problems. And they usually have no friendship or good social skills. They feel the need to spend more and more time online, so they may be absent from school or family. And they become upset if anyone tries to limit their online game playing.

56The passage is mainly about __________ .

      Aonline games               Bproblems caused by online games

       Ccomputer problems in Asia     Dproblems caused by young people

57In the passage, the writer tells us a fact that________ .

       ASouth Korea has a large number of Internet schools

       BMore and more young men are stealing money for online games

       CChina’s online game players are all under the age of 25

       DOnline game addiction is a very common problem in South Korea

58After reading the passage, we know that in China________.

       Amany young people are playing online games for fun

       Bmany young people are getting addicted to online games

       Conly those under 25 like to play online games for long periods

       D80 percent of the Chinese depend on online games to get relaxed

59According to the passage, ___are more likely to become addicted to online games.

      Apeople with unsolved problems and few friends

       Bpeople well known in the field of computer games

       Cpeople under great pressure from school and work.

       Dpeople who’d like to take a risk in computer games

答案

 BDBA

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